📝General Updates
Hey everyone! Hope your shrine builds are going well. Normally I try to keep the general updates to once/week, but there were enough changes recently or missed in prior announcements that I wanted to get some info sent out. Without further ado!
⚔️mcMMO
Added 5 new potions brewable at the upper Alchemy tiers:
Level 625: Glow Berries brew the Potion of Glowing.
Level 750: Shulker Shells brew the Potion of Levitation.
Note: AoE Levitation potions have intentionally low durations for combat balance.
Level 875: Hearts of the Sea brew the Potion of Conduit Power.
Level 1000: New tier! Resin Blocks brew the Potion of Luck, and Totems of Undying brew the Potion of Heroism, granting Hero of the Village.
Fixed missing names on custom potions. This causes newly brewed custom potions to have new ‘/iteminfo’ IDs', so you'll need to update shops selling them (sorry!)
Terminology
Going forward, all past and future unique items won by players (via Splurges, etc.) will be referred to as Paragons, to highlight them as unique, ultimate items. You're all pretty good about using our designated terms, so I wanted this to be known!
Miscellaneous
Added ‘/display background <r> <g> <b> <alpha>’, each 0-255, for setting text display background colors.
Updated Impetus of Zeus to display a progress bar towards your next lightning shot.
Updated unwaxing copper blocks with an axe to refund honeycomb 50% of the time.
Updated levitation chambers to play subtle sounds and prevent activating Rocket Boosting by sneaking while within.
Advancement completion is now announced for vanilla ones of Goal or Challenge tier or certain SSS ones. Let us know if you enjoy this change!
Fixed Absorption health sticking after the effect expired. Sorry, but this was not intentional.