Here you’ll find a log of all the changes made to the server.
For sorting purposes, you can use these buttons to show only these types of changes:
⚒️Build Contest & Updates
Hey everyone. Time to start our next build contest and announce a few more general updates!
🪔Build Contest: Shrine
Hey everyone. Time to start our next build contest and announce a few more general updates!
🪔Build Contest: Shrine
A holy place made to worship the divine. Many deities have recently touched our world; what do you worship?
📅Due Date: Monday, June 16, 2025 1:59 AM (in your local time)
This event is also listed on the calendar, for those interested.
✏️Prize & Submission Info: See ⚒ Build Contest Overview
🏆Special Prize: The top 3 entrants will receive +1 Charm slot and a unique charm themed to a Greek deity.
This charm will be released widely in the future, but these winners get first dibs.
📝General Updates
✏️Miscellaneous
Fixed standard color codes (such as &9 or &n) not working in text displays.
Note that text displays also support hex codes, e.g. <#ff0000> for red. This isn't new, but stating for visibility.
You are now auto-equipped with Swift Sneak V leggings in the creative world to help speed bridging while building.
This can be disabled with '/toggle creative_world swift_sneak' if desired.
By popular demand, the Greater Impact mcMMO Axes skill has been disabled.
Fixed the Potion Launcher not properly firing lingering potions.
📖Runecrafting
Equilibrium and Adrenaline Rush should more reliably catch your health when activated, and are less likely to get you stuck in a pseudo-death state.
Coyote Time should work as desired when sprinting down stairs or over grass/flowers.
Disabled ability to activate Rocket Boosting by jumping while ‘/fly’ is enabled as it conflicts too much with toggling flight.
Thanks friends!🫶
⚒️Build Contest Overview
Overview
We run periodic build contests for in-game prizes. These contests have a specific, loose theme, and typically run for about 2 weeks. Entries must be built in any survival world, and are judged by staff. Ties are possible, in which case each tied submission will receive the placement full prize (e.g., if two submissions tie for first, they will both receive the full 1st Place prize).
Overview
We run periodic build contests for in-game prizes. These contests have a specific, loose theme, and typically run for about 2 weeks. Entries must be built in any survival world, and are judged by staff. Ties are possible, in which case each tied submission will receive the placement full prize (e.g., if two submissions tie for first, they will both receive the full 1st Place prize).
Standard Prizes
Prizes may vary between contests, but typically follow this structure:
🏆Top 3: A public warp to your build and a special prize per-contest.
🥇1st Place: 250,000 silver and 16 Badges of Valor.
🥈2nd Place: 175,000 silver and 12 Badges of Valor.
🥉3rd Place: 100,000 silver and 8 Badges of Valor.
🏅Entry Prize: 25,000 silver and 2 Badges of Valor.
Entry prizes are given to all entrants who put in sufficient effort but don't make the Top 3.
Submission Rules
Submit your build coordinates to Simba on Discord or via in-game mail (`/mail send Mr_Simba <coordinates>`).
You may submit your entry as soon as you'd like - it won't be judged until the due date.
You can work with friends, and the prizes will be split evenly among you. If you do, include their names in your submission.
You can submit something you've already built if it fits the theme.
📚Contest Winners and General Updates
Hey again everyone. It's been an exciting few days - we've jumped from 8 discoveries to 19 in the few days since our last announcement! There are over 50 enchants total, so still tons to find, but great work so far! It's time to announce the build contest winners, and give a few more days’ worth of general updates.
Hey again everyone. It's been an exciting few days - we've jumped from 8 discoveries to 19 in the few days since our last announcement! There are over 50 enchants total, so still tons to find, but great work so far! It's time to announce the build contest winners, and give a few more days’ worth of general updates.
🔭Observatory: Build Contest Winners
Thanks much to all the entrants, these were really fun to judge! Here are the top 3 entries:
🥇1st Place: J1mbers and Krashafa - A perfect score from all judges! Your warp is set as Observatory1.
🥈2nd Place: Starmarsh and Daria! Your warp is set as Oculus as requested.
🥉3rd Place: A tie!
Maidl and TroyTheCrafter! Your warp is set as Observatory3.,
TheJ_Team! Your warp is set as Observatory4.
Congrats winners! For all entrants, your prize money has been distributed (split evenly where necessary) and your prize items are in a bundle on the bottom row of the submitter's ender chest (J1mbers, Star, and Maidl for the joint entries). Winners, feel free to request a free warp rename if desired.
📝General Updates
💎Socketing
Gem socketing now works for custom helmets!
Note that Runecrafted enchants can be applied to custom helmets. This isn't new, but stating it for visibility.
🪙Shops
Updated the stock and price of items sold at ‘/warp buyables’. Notably, we now sell Creaking Spawn Eggs, Gilded Blackstone, and Reinforced Deepslate.
You can sneak + punch to bulk sell to the server shop. This was changed a little while back, but listing it for visibility.
📖Runecrafting Event:
The enchant research quest board now displays % progress of ongoing projects, and a board has been added for new discoveries from this expansion.
✏️Miscellaneous
Fixed potions brewing directly to their extended state and sometimes not granting mcMMO Alchemy XP.
You can now cleanse candles in a cauldron to undye them.
Added a toggle in /toggle sounds to disable the sound that plays every jump with Avatar of Slimes.
🫶
📚Contest Reminder & General Updates
Hey again everyone. Another week gone! We've had 8 enchant discoveries so far. It's been great to see everyone's theories about what's to come. Time for a quick reminder and to summarize the main updates from the past week!
Hey again everyone. Another week gone! We've had 8 enchant discoveries so far. It's been great to see everyone's theories about what's to come. Time for a quick reminder and to summarize the main updates from the past week!
🔭 Build Contest Reminder
Reminder that there are just over 48 hours left in the Observatory build contest, and that the top 3 entrants get 2 Boundary Fragments. Good luck!
📝General Updates
💎 Valor & Trials:
Added a new Silence Tonic (seen below) to the Artifact Trader for a water bottle and Rune of Echoes. Use one on an entity to silence it. Each has two uses.
Fixed bugs with the Asteroids Hawking class and adjusted its boss fighting prowess. The bonus warp damage to bosses is lower, but it now generates Entropy when damaging bosses with warps or the black hole.
📖 Lexicon:
Added `/lexicon by_rune <rune>` to view all enchants whose recipes use the rune. This replaces the list in each `/rune` entry.
Updated `/rune` to show the rune's main *meanings*, the spell it casts in the Runic Tome, and a link to its `/lexicon by_rune`.
🪄 Enchantment adjustments:
Buffed the hunger/saturation restored by Taste Test.
Added rooted dirt and gravel as low-value transmutables for Transmuting shovels.
🌎 Rune Locales:
Increased spawn rates in Skatheim (Chills) and The Allforge (Moments), and increased the strength of The Allforge's copper golems.
Added corrupted variants of Arkose (Mortus) and Plimmýra (Tides). Thanks beccc!
✏️Miscellaneous:
Made poisonous potatoes compostable in a composter.
Fixed `/sit` and similar commands not working in chome...
Many other minor balance tweaks, bug fixes, and general optimizations.
Thanks friends! 🫶