Enchantments

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crossbows Jonathan Hill crossbows Jonathan Hill

Trueshot

Recipe: Gusts, Arcanum, Moments, Void, and Mortus

Usage: Applicable to crossbows, max level I

Incompatible with: Quick Charge

Discovered by: Maidl on 9/1/23 4:07 AM

Description:

  • Fired projectiles instantly arrive at your targeted location.

Recipe: Gusts, Arcanum, Moments, Void, and Mortus

Usage: Applicable to crossbows, max level I

Incompatible with: Quick Charge

Discovered by: Maidl on 9/1/23 4:07 AM

Description:

  • Fired projectiles instantly arrive at your targeted location.

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crossbows Jonathan Hill crossbows Jonathan Hill

Singularity

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

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crossbows Jonathan Hill crossbows Jonathan Hill

Shadow Shot

Recipe: Gusts, Moments, Arcanum, Gusts, and Mortus

Usage: Applicable to crossbows, max level I

Incompatible with: Multishot and Piercing

Discovered by: Starmarsh on 9/8/23 11:21 PM

Description:

  • Firing causes a duplicate shadow arrow to launch from the same location after a 1-second delay. If a shadow arrow shoots and entity which the previous arrow didn’t, this effect repeats.

Recipe: Gusts, Moments, Arcanum, Gusts, and Mortus

Usage: Applicable to crossbows, max level I

Incompatible with: Multishot and Piercing

Discovered by: Starmarsh on 9/8/23 11:21 PM

Description:

  • Firing causes a duplicate shadow arrow to launch from the same location after a 1-second delay. If a shadow arrow shoots and entity which the previous arrow didn’t, this effect repeats.

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crossbows Jonathan Hill crossbows Jonathan Hill

Flare

Recipe: Gusts, Cinders, Cinders, Moments, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: Singularity

Discovered by: Starmarsh on 9/4/23 7:20 PM

Description:

  • Landed projectiles become a flare, providing light which decays over 30 seconds.

Recipe: Gusts, Cinders, Cinders, Moments, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: Singularity

Discovered by: Starmarsh on 9/4/23 7:20 PM

Description:

  • Landed projectiles become a flare, providing light which decays over 30 seconds.

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bows Jonathan Hill bows Jonathan Hill

Sniper

Recipe: Moments, Gusts, Gusts, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Point Blank

Discovered by: ChiknThighs on 8/30/23 4:18 AM

Description:

  • Headshots deal +100-200% damage.

Recipe: Moments, Gusts, Gusts, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Point Blank

Discovered by: ChiknThighs on 8/30/23 4:18 AM

Description:

  • Headshots deal +100-200% damage.

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bows Jonathan Hill bows Jonathan Hill

Slingshot

Recipe: Arcanum, Void, Kinesis, Stones, and Stones

Usage: Applicable to bows, max level I

Incompatible with: Infinity

Discovered by: Starmarsh on 9/9/23 4:34 PM

Description:

  • Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.

  • Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.

Recipe: Arcanum, Void, Kinesis, Stones, and Stones

Usage: Applicable to bows, max level I

Incompatible with: Infinity

Discovered by: Starmarsh on 9/9/23 4:34 PM

Description:

  • Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.

  • Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.

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bows Jonathan Hill bows Jonathan Hill

Point Blank

Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Sniper

Discovered by: iClimaxx on 1/28/17 12:25 AM

Description:

  • Shots against enemies within 16 blocks deal up to 3-5x damage.

  • Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.

Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Sniper

Discovered by: iClimaxx on 1/28/17 12:25 AM

Description:

  • Shots against enemies within 16 blocks deal up to 3-5x damage.

  • Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.

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bows Jonathan Hill bows Jonathan Hill

Pestilence

Recipe: Arcanum, Gusts, Tides, Mortus, and Mortus

Usage: Applicable to bows, max level I

Incompatible with: Flame and Frost

Discovered by: N/A

Description:

  • Shots Plague enemies for 4. Plagued enemies have Wither I and spread Plague stack to enemies within 8 blocks on death.

Recipe: Arcanum, Gusts, Tides, Mortus, and Mortus

Usage: Applicable to bows, max level I

Incompatible with: Flame and Frost

Discovered by: N/A

Description:

  • Shots Plague enemies for 4. Plagued enemies have Wither I and spread Plague stack to enemies within 8 blocks on death.

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bows Jonathan Hill bows Jonathan Hill

Hair-Trigger

Recipe: Moments, Mortus, Void, Moments, and Gusts

Usage: Applicable to bows, max level I

Incompatible with: Punch

Discovered by: MrHollowPoint99 on 9/1/23 5:23 AM

Description:

  • Being struck or taking fall damage while holding this bow in your main hand automatically fires a fully charged shot. Firing a damaging projectile puts Hair-Trigger on a 1-second cooldown.

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bows Jonathan Hill bows Jonathan Hill

Frost

Recipe: Arcanum, Gusts, Chills, Chills, and Chills

Usage: Applicable to bows, max level I

Incompatible with: Flame and Pestilence

Discovered by:

Description:

  • Shots apply 8 seconds of freezing, stacking with each shot and capping at 20 seconds.

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tridents Jonathan Hill tridents Jonathan Hill

Windup

Recipe: Tides, Moments, Moments, Kinesis, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Impaling, Extinction, Misanthropy and Sundering

Discovered by: Starmarsh on 9/9/23, 3:37 AM

Description:

  • After preparing a throw, you can continue charging for 1.75-0.75 seconds to wind up a huge throw which deals +6 hearts of damage.

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tridents Jonathan Hill tridents Jonathan Hill

Sundering

Recipe: Tides, Tides, Tides, Gusts, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Impaling, Extinction, Misanthropy and Windup

Discovered by: Brittt on 9/9/23, 3:32 AM

Description:

  • Attacks Sunder enemies, stacking up to 5 times. Throws charge up 2x faster and expunge Sunder stacks on-impact, dealing +1.5-3 hearts of damage per stack.

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tridents Jonathan Hill tridents Jonathan Hill

Skewering

Recipe: Tides, Kinesis, Gusts, Mortus, and Chills

Usage: Applicable to tridents, max level III

Incompatible with: Chaining and Crucifying

Discovered by: Schwump on 9/11/23 5:35 AM

Description:

  • Swings strike all enemies in a line 5 blocks long for 35-75% damage.

  • Throws can pass through up to 1-3 entities, applying full damage to each.

  • Secondary skewered entities are slowed by 20% for 2.5 seconds.

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tridents Jonathan Hill tridents Jonathan Hill

Shockwave

Recipe: Tides, Aegis, Gusts, Kinesis, and Gusts

Usage: Applicable to tridents, max level I

Incompatible with: Cavitation

Discovered by: Frostearrific on 9/5/23 11:38 PM

Description:

  • Throws push away enemies within 5 blocks and slows them by 40% for 2.5 seconds

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tridents Jonathan Hill tridents Jonathan Hill

Crucifying

Recipe: Tides, Kinesis, Gusts, Stones, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Chaining

Discovered by: Starmarsh on 8/31/23 11:19 PM

Description:

  • Impacts stake enemies, carrying them for up to 0.5 seconds. If they are pinned to a wall, they are struck again for 50-150% of the original impact’s damage.

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tridents Jonathan Hill tridents Jonathan Hill

Chaining

Recipe: Tides, Mortus, Arcanum, Tides, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Crucifying

Discovered by: TroyTheCrafter on 9/7/23 11:21 PM

Description:

  • Impacts chain up to 3 times, auto-throwing at the nearest unchained enemy within 16 blocks for 35-75% of the original impact’s damage.

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tridents Jonathan Hill tridents Jonathan Hill

Cavitation

Recipe: Tides, Kinesis, Moments, Void, and Tides

Usage: Applicable to tridents, max level I

Incompatible with: Shockwave

Discovered by: Starmarsh on 9/9/23 7:21 PM

Description:

  • Collisions create a pressure cavity which collapses after 0.75 seconds, pulling in enemies within 5 blocks and dealing them 2.5 hearts of suffocation damage.

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axes Jonathan Hill axes Jonathan Hill

Exploit

Recipe: Mortus, Moments, Chills, Aegis, and Void

Usage: Applicable to axes, max level III

Incompatible with: Sharpness, Bane of Arthropods, Smite, Extinction, Misanthropy and Executioner

Discovered by: Starmarsh on 9/3/23, 1:27 PM

Description:

  • After attacking, if you lose no health while recharging, your next attack deals +2-4 hearts of armor-piercing damage and briefly slows the target.

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axes Jonathan Hill axes Jonathan Hill

Executioner

Recipe: Mortus, Mortus, Opulence, Opulence, and Opulence

Usage: Applicable to axes, max level III

Incompatible with: Sharpness, Bane of Arthropods, Smite, Extinction, Misanthropy, and Exploit

Discovered by: Maidl on 8/23/23 1:41 AM

Description:

  • Charged attacks against entities below 15-35% health immediately execute them. Executed entities are 50-100% more likely to drop their head.

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axes Jonathan Hill axes Jonathan Hill

Bracing

Recipe: Mortus, Moments, Mortus, Aegis, and Aegis

Usage: Applicable to axes, max level I

Incompatible with: Knockback

Discovered by: ChiknThighs on 8/29/23 11:01 PM

Description:

  • Every other charged attack grants 1 Absorption heart during the recharge.

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