Enchantments
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Trueshot
Recipe: Gusts, Arcanum, Moments, Void, and Mortus
Usage: Applicable to crossbows, max level I
Incompatible with: Quick Charge
Discovered by: Maidl on 9/1/23 4:07 AM
Description:
Fired projectiles instantly arrive at your targeted location.
Recipe: Gusts, Arcanum, Moments, Void, and Mortus
Usage: Applicable to crossbows, max level I
Incompatible with: Quick Charge
Discovered by: Maidl on 9/1/23 4:07 AM
Description:
Fired projectiles instantly arrive at your targeted location.
Singularity
Recipe: Gusts, Arcanum, Kinesis, Chills, and Void
Usage: Applicable to crossbows, max level I
Incompatible with: N/A
Discovered by: Maidl on 8/21/23 5:17 AM
Description:
Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.
Recipe: Gusts, Arcanum, Kinesis, Chills, and Void
Usage: Applicable to crossbows, max level I
Incompatible with: N/A
Discovered by: Maidl on 8/21/23 5:17 AM
Description:
Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.
Shadow Shot
Recipe: Gusts, Moments, Arcanum, Gusts, and Mortus
Usage: Applicable to crossbows, max level I
Incompatible with: Multishot and Piercing
Discovered by: Starmarsh on 9/8/23 11:21 PM
Description:
Firing causes a duplicate shadow arrow to launch from the same location after a 1-second delay. If a shadow arrow shoots and entity which the previous arrow didn’t, this effect repeats.
Recipe: Gusts, Moments, Arcanum, Gusts, and Mortus
Usage: Applicable to crossbows, max level I
Incompatible with: Multishot and Piercing
Discovered by: Starmarsh on 9/8/23 11:21 PM
Description:
Firing causes a duplicate shadow arrow to launch from the same location after a 1-second delay. If a shadow arrow shoots and entity which the previous arrow didn’t, this effect repeats.
Flare
Recipe: Gusts, Cinders, Cinders, Moments, and Void
Usage: Applicable to crossbows, max level I
Incompatible with: Singularity
Discovered by: Starmarsh on 9/4/23 7:20 PM
Description:
Landed projectiles become a flare, providing light which decays over 30 seconds.
Recipe: Gusts, Cinders, Cinders, Moments, and Void
Usage: Applicable to crossbows, max level I
Incompatible with: Singularity
Discovered by: Starmarsh on 9/4/23 7:20 PM
Description:
Landed projectiles become a flare, providing light which decays over 30 seconds.
Sniper
Recipe: Moments, Gusts, Gusts, Mortus, and Mortus
Usage: Applicable to bows, max level III
Incompatible with: Power and Point Blank
Discovered by: ChiknThighs on 8/30/23 4:18 AM
Description:
Headshots deal +100-200% damage.
Recipe: Moments, Gusts, Gusts, Mortus, and Mortus
Usage: Applicable to bows, max level III
Incompatible with: Power and Point Blank
Discovered by: ChiknThighs on 8/30/23 4:18 AM
Description:
Headshots deal +100-200% damage.
Slingshot
Recipe: Arcanum, Void, Kinesis, Stones, and Stones
Usage: Applicable to bows, max level I
Incompatible with: Infinity
Discovered by: Starmarsh on 9/9/23 4:34 PM
Description:
Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.
Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.
Recipe: Arcanum, Void, Kinesis, Stones, and Stones
Usage: Applicable to bows, max level I
Incompatible with: Infinity
Discovered by: Starmarsh on 9/9/23 4:34 PM
Description:
Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.
Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.
Point Blank
Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus
Usage: Applicable to bows, max level III
Incompatible with: Power and Sniper
Discovered by: iClimaxx on 1/28/17 12:25 AM
Description:
Shots against enemies within 16 blocks deal up to 3-5x damage.
Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.
Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus
Usage: Applicable to bows, max level III
Incompatible with: Power and Sniper
Discovered by: iClimaxx on 1/28/17 12:25 AM
Description:
Shots against enemies within 16 blocks deal up to 3-5x damage.
Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.
Pestilence
Recipe: Arcanum, Gusts, Tides, Mortus, and Mortus
Usage: Applicable to bows, max level I
Incompatible with: Flame and Frost
Discovered by: N/A
Description:
Shots Plague enemies for 4. Plagued enemies have Wither I and spread Plague stack to enemies within 8 blocks on death.
Recipe: Arcanum, Gusts, Tides, Mortus, and Mortus
Usage: Applicable to bows, max level I
Incompatible with: Flame and Frost
Discovered by: N/A
Description:
Shots Plague enemies for 4. Plagued enemies have Wither I and spread Plague stack to enemies within 8 blocks on death.
Hair-Trigger
Recipe: Moments, Mortus, Void, Moments, and Gusts
Usage: Applicable to bows, max level I
Incompatible with: Punch
Discovered by: MrHollowPoint99 on 9/1/23 5:23 AM
Description:
Being struck or taking fall damage while holding this bow in your main hand automatically fires a fully charged shot. Firing a damaging projectile puts Hair-Trigger on a 1-second cooldown.
Windup
Recipe: Tides, Moments, Moments, Kinesis, and Mortus
Usage: Applicable to tridents, max level III
Incompatible with: Impaling, Extinction, Misanthropy and Sundering
Discovered by: Starmarsh on 9/9/23, 3:37 AM
Description:
After preparing a throw, you can continue charging for 1.75-0.75 seconds to wind up a huge throw which deals +6 hearts of damage.
Sundering
Recipe: Tides, Tides, Tides, Gusts, and Mortus
Usage: Applicable to tridents, max level III
Incompatible with: Impaling, Extinction, Misanthropy and Windup
Discovered by: Brittt on 9/9/23, 3:32 AM
Description:
Attacks Sunder enemies, stacking up to 5 times. Throws charge up 2x faster and expunge Sunder stacks on-impact, dealing +1.5-3 hearts of damage per stack.
Skewering
Recipe: Tides, Kinesis, Gusts, Mortus, and Chills
Usage: Applicable to tridents, max level III
Incompatible with: Chaining and Crucifying
Discovered by: Schwump on 9/11/23 5:35 AM
Description:
Swings strike all enemies in a line 5 blocks long for 35-75% damage.
Throws can pass through up to 1-3 entities, applying full damage to each.
Secondary skewered entities are slowed by 20% for 2.5 seconds.
Crucifying
Recipe: Tides, Kinesis, Gusts, Stones, and Mortus
Usage: Applicable to tridents, max level III
Incompatible with: Chaining
Discovered by: Starmarsh on 8/31/23 11:19 PM
Description:
Impacts stake enemies, carrying them for up to 0.5 seconds. If they are pinned to a wall, they are struck again for 50-150% of the original impact’s damage.
Chaining
Recipe: Tides, Mortus, Arcanum, Tides, and Mortus
Usage: Applicable to tridents, max level III
Incompatible with: Crucifying
Discovered by: TroyTheCrafter on 9/7/23 11:21 PM
Description:
Impacts chain up to 3 times, auto-throwing at the nearest unchained enemy within 16 blocks for 35-75% of the original impact’s damage.
Cavitation
Recipe: Tides, Kinesis, Moments, Void, and Tides
Usage: Applicable to tridents, max level I
Incompatible with: Shockwave
Discovered by: Starmarsh on 9/9/23 7:21 PM
Description:
Collisions create a pressure cavity which collapses after 0.75 seconds, pulling in enemies within 5 blocks and dealing them 2.5 hearts of suffocation damage.
Exploit
Recipe: Mortus, Moments, Chills, Aegis, and Void
Usage: Applicable to axes, max level III
Incompatible with: Sharpness, Bane of Arthropods, Smite, Extinction, Misanthropy and Executioner
Discovered by: Starmarsh on 9/3/23, 1:27 PM
Description:
After attacking, if you lose no health while recharging, your next attack deals +2-4 hearts of armor-piercing damage and briefly slows the target.
Executioner
Recipe: Mortus, Mortus, Opulence, Opulence, and Opulence
Usage: Applicable to axes, max level III
Incompatible with: Sharpness, Bane of Arthropods, Smite, Extinction, Misanthropy, and Exploit
Discovered by: Maidl on 8/23/23 1:41 AM
Description:
Charged attacks against entities below 15-35% health immediately execute them. Executed entities are 50-100% more likely to drop their head.