Enchantments

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crossbows Jonathan Hill crossbows Jonathan Hill

Singularity

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

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bows Jonathan Hill bows Jonathan Hill

Slingshot

Recipe: Arcanum, Void, Kinesis, Stones, and Stones

Usage: Applicable to bows, max level I

Incompatible with: Infinity

Discovered by: Starmarsh on 9/9/23 4:34 PM

Description:

  • Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.

  • Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.

Recipe: Arcanum, Void, Kinesis, Stones, and Stones

Usage: Applicable to bows, max level I

Incompatible with: Infinity

Discovered by: Starmarsh on 9/9/23 4:34 PM

Description:

  • Right-clicking this bow in your inventory opens a magical 9-slot pouch. You can shoot without arrows in your inventory to fire items from this pouch.

  • Slingshotted blocks deal damage based on hardness. Shots may apply bonus effects based on the fired item.

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bows Jonathan Hill bows Jonathan Hill

Point Blank

Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Sniper

Discovered by: iClimaxx on 1/28/17 12:25 AM

Description:

  • Shots against enemies within 16 blocks deal up to 3-5x damage.

  • Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.

Recipe: Arcanum, Kinesis, Kinesis, Mortus, and Mortus

Usage: Applicable to bows, max level III

Incompatible with: Power and Sniper

Discovered by: iClimaxx on 1/28/17 12:25 AM

Description:

  • Shots against enemies within 16 blocks deal up to 3-5x damage.

  • Shots against enemies within 3-5 blocks also strike all enemies in a 5 block long cone in front of you for 25-50% damage.

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tridents Jonathan Hill tridents Jonathan Hill

Windup

Recipe: Tides, Moments, Moments, Kinesis, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Impaling, Extinction, Misanthropy and Sundering

Discovered by: Starmarsh on 9/9/23, 3:37 AM

Description:

  • After preparing a throw, you can continue charging for 1.75-0.75 seconds to wind up a huge throw which deals +6 hearts of damage.

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tridents Jonathan Hill tridents Jonathan Hill

Skewering

Recipe: Tides, Kinesis, Gusts, Mortus, and Chills

Usage: Applicable to tridents, max level III

Incompatible with: Chaining and Crucifying

Discovered by: Schwump on 9/11/23 5:35 AM

Description:

  • Swings strike all enemies in a line 5 blocks long for 35-75% damage.

  • Throws can pass through up to 1-3 entities, applying full damage to each.

  • Secondary skewered entities are slowed by 20% for 2.5 seconds.

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tridents Jonathan Hill tridents Jonathan Hill

Shockwave

Recipe: Tides, Aegis, Gusts, Kinesis, and Gusts

Usage: Applicable to tridents, max level I

Incompatible with: Cavitation

Discovered by: Frostearrific on 9/5/23 11:38 PM

Description:

  • Throws push away enemies within 5 blocks and slows them by 40% for 2.5 seconds

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tridents Jonathan Hill tridents Jonathan Hill

Crucifying

Recipe: Tides, Kinesis, Gusts, Stones, and Mortus

Usage: Applicable to tridents, max level III

Incompatible with: Chaining

Discovered by: Starmarsh on 8/31/23 11:19 PM

Description:

  • Impacts stake enemies, carrying them for up to 0.5 seconds. If they are pinned to a wall, they are struck again for 50-150% of the original impact’s damage.

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tridents Jonathan Hill tridents Jonathan Hill

Cavitation

Recipe: Tides, Kinesis, Moments, Void, and Tides

Usage: Applicable to tridents, max level I

Incompatible with: Shockwave

Discovered by: Starmarsh on 9/9/23 7:21 PM

Description:

  • Collisions create a pressure cavity which collapses after 0.75 seconds, pulling in enemies within 5 blocks and dealing them 2.5 hearts of suffocation damage.

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swords Jonathan Hill swords Jonathan Hill

Fencing

Recipe: Kinesis, Gusts, Mortus, Moments, and Gusts

Usage: Applicable to swords, max level I

Incompatible with: Knockback

Discovered by: Maidl on 9/1/23 3:38 AM

Description:

  • You lunge into range and attack when swinging at a nearby entity who is out of your melee range. Right clicking within 0.5 seconds of attacking causes you to hop backwards.

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swords, axes Jonathan Hill swords, axes Jonathan Hill

Phantom Strike

Recipe: Arcanum, Arcanum, Kinesis, Mortus, and Mortus

Usage: Applicable to swords and axes, max level III

Incompatible with: Sweeping Edge and Howling

Discovered by: Hydraate on 3/29/17 4:36 PM

Description:

  • Attacks trigger a secondary phantom attack against the victim after 1 second, repeating 30-50% of the damage.

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swords, axes Jonathan Hill swords, axes Jonathan Hill

Knockback III

Recipe: Arcanum, Kinesis, Kinesis, Gusts, and Mortus

Usage: Applicable to swords and axes, max level III

Incompatible with: Bracing

Discovered by: iClimaxx on 1/28/17 12:13 AM

Description:

  • Attacks launch enemies 100-300% further.

  • Runecrafting Bonus: Knocked back enemies deal 33% of the attack’s damage to enemies they collide with while airborne.

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flint and steel Jonathan Hill flint and steel Jonathan Hill

Pilot Light

Recipe: Stones, Kinesis, Cinders, Cinders, and Cinders

Usage: Applicable to flint and steel, max level I

Incompatible with: N/A

Discovered by: TheJ_Team on 9/5/23 11:55 PM

Description:

  • Right clicking on Furnaces, Blast Furnaces, and Smokers charges them with 4 Coal worth of fuel.

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flint and steel Jonathan Hill flint and steel Jonathan Hill

Detonating

Recipe: Stones, Cinders,Kinesis, Kinesis, and Kinesis

Usage: Applicable to flint and steel, max level I

Incompatible with: N/A

Discovered by: Maidl on 9/9/23, 6:40 AM

Description:

  • Ignited TNT becomes a sticky blast charge which explodes in a 3x3x10 area in the ignition direction, leaving behind trace amounts of sand and gunpowder.

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pickaxes, axes, shovels, shears, hoes Jonathan Hill pickaxes, axes, shovels, shears, hoes Jonathan Hill

Magnetism

Recipe: Stones, Kinesis, Arcanum, Kinesis, and Opulence

Usage: Applicable to pickaxes, axes, and shovels, shears, and hoes, max level I

Incompatible with: Aftershock

Discovered by: TroyTheCrafter on 8/31/23 11:40 PM

Description:

  • Drops from mined blocks are placed directly in your inventory. When mining an ore, the resources are siphoned from the entire vein, leaving behind cobbled blocks.

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pickaxes, axes, shovels Jonathan Hill pickaxes, axes, shovels Jonathan Hill

Aftershock

Recipe: Stones, Kinesis, Moments, Kinesis, and Kinesis

Usage: Applicable to pickaxes, axes, and shovels, max level I

Incompatible with: Magnetism

Discovered by: TroyTheCrafter on 8/22/23, 2:20 AM

Description:

  • Briefly after breaking a block, an aftershock temporarily cracks blocks in a 3x3 area. If an aftershock hits a cracked block, it is broken instead. Breaking blocks while sneaking does not trigger aftershocks.

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boots Jonathan Hill boots Jonathan Hill

Rocket Boosting

Recipe: Kinesis, Gusts, Kinesis, Gusts, and Kinesis

Usage: Applicable to boots, max level III

Incompatible with: Feather Falling

Discovered by: MogTheDinosaur on 8/24/23 5:16 PM

Description:

  • Sneaking while jumping performs an upward rocket boost and resets accumulated fall distance. You can perform 1-3 rocket boosts before landing.

  • Fall damage is reduced by 2 hearts.

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boots Jonathan Hill boots Jonathan Hill

Feather Falling V

Recipe: Arcanum, Gusts, Stones, Aegis, and Kinesis

Usage: Applicable to boots, max level V

Incompatible with: Rocket Boosting

Discovered by: Hydraate 3/18/17 11:58 PM

Description:

  • Fall damage is reduced by 60%

  • Runecrafting Bonus: When landing, you create a shockwave which deals the mitigated damage to enemies within 5 blocks.

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leggings Jonathan Hill leggings Jonathan Hill

Blitz

Recipe: Arcanum, Kinesis, Gusts, Gusts, and Gusts

Usage: Applicable to leggings, max level III

Incompatible with: Swift Sneak

Discovered by:

Description:

  • After sprinting while grounded for 1.5 seconds, you Blitz, gaining 20-40% speed until you stop sprinting.

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chestplate Jonathan Hill chestplate Jonathan Hill

Aspect of the Shulker

Recipe: Arcanum, Vitality, Aegis, Aegis, and Kinesis

Usage: Applicable to chestplates, max level I

Incompatible with: All other Aspects

Discovered by: N/A

Description:

  • You reflect projectiles and take -25% damage from them.

  • Double sneaking while grounded closes your shell until you stop sneaking. While your shell is closed, you take -25% damage, jumping teleports you to a random nearby location, and fired projectiles become shulker bullets. If they hit a target who was already levitating, the levitation is cleansed instead, but the bullet and the target’s fall both deal 4x damage.

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chestplate Jonathan Hill chestplate Jonathan Hill

Aspect of the Iron Golem

Recipe: Arcanum, Vitality, Aegis, Stones, and Kinesis

Usage: Applicable to chestplates, max level I

Incompatible with: All other Aspects

Discovered by: Jeerood on 1/21/17 1:15 PM

Description:

  • You take -50% knockback, deal +25% knockback, and convert 40% of your dealt knockback into a vertical knockup.

  • You can give zombie villagers a poppy to cure them without applying Weakness.

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