Enchantments

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crossbows Jonathan Hill crossbows Jonathan Hill

Singularity

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

Recipe: Gusts, Arcanum, Kinesis, Chills, and Void

Usage: Applicable to crossbows, max level I

Incompatible with: N/A

Discovered by: Maidl on 8/21/23 5:17 AM

Description:

  • Collisions create a singularity which pulls in enemies within 5 blocks and slows them by 20% for 2.5 seconds.

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bows Jonathan Hill bows Jonathan Hill

Frost

Recipe: Arcanum, Gusts, Chills, Chills, and Chills

Usage: Applicable to bows, max level I

Incompatible with: Flame and Pestilence

Discovered by:

Description:

  • Shots apply 8 seconds of freezing, stacking with each shot and capping at 20 seconds.

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tridents Jonathan Hill tridents Jonathan Hill

Skewering

Recipe: Tides, Kinesis, Gusts, Mortus, and Chills

Usage: Applicable to tridents, max level III

Incompatible with: Chaining and Crucifying

Discovered by: Schwump on 9/11/23 5:35 AM

Description:

  • Swings strike all enemies in a line 5 blocks long for 35-75% damage.

  • Throws can pass through up to 1-3 entities, applying full damage to each.

  • Secondary skewered entities are slowed by 20% for 2.5 seconds.

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axes Jonathan Hill axes Jonathan Hill

Exploit

Recipe: Mortus, Moments, Chills, Aegis, and Void

Usage: Applicable to axes, max level III

Incompatible with: Sharpness, Bane of Arthropods, Smite, Extinction, Misanthropy and Executioner

Discovered by: Starmarsh on 9/3/23, 1:27 PM

Description:

  • After attacking, if you lose no health while recharging, your next attack deals +2-4 hearts of armor-piercing damage and briefly slows the target.

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swords, axes, tridents, maces Jonathan Hill swords, axes, tridents, maces Jonathan Hill

Misanthropy

Recipe: Void, Vitality, Mortus, Chills, and Void

Usage: Applicable to swords, axes, and tridents, max level III

Incompatible with: Sharpness, Bane of Arthropods, Smite, Impaling, Extinction, Executioner, and Tempo

Discovered by: skelud on 9/2/23, 4:30 PM

Description:

  • Strikes deal +1-2 hearts of damage to anthropic entities, and killing them emits a pulse which deals the same damage, slows, and weakens entities of their species within 8 blocks.

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swords, axes, maces Jonathan Hill swords, axes, maces Jonathan Hill

Ice Aspect

Recipe: Arcanum, Mortus, Chills, Chills, and Chills

Usage: Applicable to swords and axes, max level III

Incompatible with: Fire Aspect and Plague Aspect

Discovered by: <none> on 12/25/16, 12:57 PM

Description:

  • Attacks apply 4-8 seconds of freezing, stacking with each attack and capping at 20 seconds.

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boots Jonathan Hill boots Jonathan Hill

Frost Walker III

Recipe: Arcanum, Cinders, Tides, Chills, and Stones

Usage: Applicable to boots, max level III

Incompatible with: Depth Strider

Discovered by:

Description:

  • Walking temporarily converts underfoot water into frosted ice within a 5 block radius.

  • Runecrafting Bonus: Walking also converts underfoot lava into magma blocks within a 4 block radius.

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chestplate Jonathan Hill chestplate Jonathan Hill

Adrenaline Rush

Recipe: Mortus, Aegis, Vitality, Chills, and Moments

Usage: Applicable to chestplates, max level II

Incompatible with: Protection, Blast Protection, Fire Protection and Projectile Protection

Discovered by: Starmarsh on 9/3/23, 2:17 PM

Description:

  • You gain Adrenaline for 10 seconds when dropping to 25% health. This slows nearby enemies, cuts damage-over-time effects to half speed, and grants you +40-80% speed, damage and damage reduction. This can’t occur again until you fully heal.

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helmet Jonathan Hill helmet Jonathan Hill

Paradigm of Sloth

Recipe: Gusts, Chills, Mortus, Kinesis, and Chills

Usage: Applicable to helmets, max level I

Incompatible with: All other Paradigms

Discovered by: Starmarsh on 8/27/23 4:11 AM

Description:

  • You can lumber, during which you gain 5% speed, unnerve and trample enemies, smash through weak blocks, and are immune to knockback, but lumbering replaces sprinting.

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helmet, chestplate, leggings, boots Jonathan Hill helmet, chestplate, leggings, boots Jonathan Hill

reverberating

Recipe: Gusts, Kinesis, Kinesis, Chills, and Chills

Usage: Applicable to armor, max level I

Incompatible with: Thorns

Discovered by: Starmarsh on 8/27/23 4:05 AM

Description:

  • You reflect a sonic wave at entities who shoot you which stuns them for 0.25-1 seconds upon arrival.

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